Flashpoint Campaigns

This game allows battles to occur at battalion and brigade level by aggregating the combat elements into platoon and company sized entities. An asynchronous turn system represents the different speeds of decision between NATO and Soviet military command structures.  Play revolves around moving elements into favourable positions at the right time and letting the lower level AI take over. Hours of combat can occur in a few minutes of real time making this game excellent for playing grand tactical scale operations.

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